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3. Using the Selection tool, click and drag a marquee that touches all objects
that make up the filmstrip graphic.
Using the Selection tool, any object that is at least partially surrounded by the selection
marquee will be included in the resulting selection.
The gray line
identifies the
selection area.
Objects even partially
selected by the
marquee are selected.
The Pathfinder Panel in Depth
You can apply a number of transformations to objects using the Pathfinder panel. (The options in the Pathfinder panel are
INDESIGN FOUNDATIONS Paths Pathfinder Convert Shape Convert Point
the same as those in the Object>Paths, Object>Pathfinder, Object>Convert Shape, and Object>Convert Point submenus.)
Add
Rectangle
Join Path
Plain Point
Subtract
Open Path
Corner Point
Rounded Rectangle
Close Path
Smooth Point
Beveled Rectangle
Intersect
Exclude Overlap
Inverse Rounded Rectangle
Symmetrical Point
Reverse Path
Minus Back
Ellipse
Triangle
Polygon
Line
Horizontal/Vertical Line
Path options break (open) a closed path, connect (close) Convert Shape options change the overall appearance
the endpoints of an open path, or reverse a path’s direction of an object using one of the six defined basic shapes, or
(start becomes end and vice versa). using the default polygon settings; you can also convert any
existing shape to a basic line or an orthogonal (horizontal or
Pathfinder options create complex objects by combining vertical) line.
multiple existing objects. When you use the Pathfinder
options (other than Subtract), the attributes of the front Convert Point options affect the position of direction
object are applied to the resulting shape; the Subtract handles when a specific anchor point is selected.
function maintains the attributes of the back object.
• Plain creates a point with no direction handles.
• Add results in the combined shapes of all selected • Corner creates a point that produces a sharp corner;
objects. changing the direction handle on one side of the point
• Subtract returns the shape of the back object minus does not affect the position or length of the handle on
any overlapping area of the front object. the other side of the point.
• Intersect results in the shape of only the overlapping • Smooth creates a point with opposing direction
areas of selected objects. handles that are exactly 180° from one another; the two
• Exclude Overlap results in the shape of all selected handles can have different lengths.
objects minus any overlapping areas. • Symmetrical creates a smooth point with equal-length
• Minus Back results in the shape of the front object opposing direction handles; changing the length or
minus any area where it overlaps other selected objects. position of one handle applies the same change to the
opposing handle.
Project 1: Letterhead Design 45

