Page 8 - CC2017_AN_Look_Inside
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Contents



          Project 3                                        Project 4
          Animated Internet Ads                      121   Ocean Animation                            167

          Stage 1  Animating Symbols  . . . . . . . . . . . . . . . . . .  .123  Stage 1  Importing Bitmaps and Symbols . . . . . . . . 169
          Create an Ad File................................ 124  Import Adobe Photoshop Artwork ................... 169
          Create a Shape Tween ............................ 127  Copy Assets from External Libraries .................. 171
          Understanding Transformation Options ................ 131  Align Objects on the Stage......................... 173
          Tween an Object’s Color .......................... 132  Transform Symbols and Instances . . . . . . . . . . . . . . . . . . . . 174
          Creating and Controlling Shape Tweens ............... 134  Create a Movie Clip from Objects on Different Layers...... 177
          More about Working in the Timeline Panel ............. 136  Organize Your Library with Folders ...................180
          Create a Classic Tween ........................... 137  Stage 2  Animating Symbols  . . . . . . . . . . . . . . . . . .  .181
          Tween an Object’s Opacity.........................140  Create a Basic Frame Animation in a Movie Clip Symbol .... 181
          Stop the Animation Timeline ....................... 143  Create a Motion Tween ...........................184
          Stage 2  Working with Text  . . . . . . . . . . . . . . . . . . . 146  Using Onion Skins ............................... 187
          Create a New Text Object .........................146  Controlling Animation Speed with Easing  .............. 189
          Controlling Text Properties......................... 147  Edit the Shape of the Motion Path ...................190
          Define Font Embedding ........................... 149  Motion Tween Properties and Presets ................. 192
          Control Object Stacking Order ...................... 151  Copy and Paste Frames ........................... 193
          Stage 3  Repurposing Animate Content  . . . . . . . . .  .153  Define Numeric Transformations in a Tween  ............ 195
          Scale Content to Document Properties ................ 153  Graphics vs. Movie Clips .......................... 198
          Manually Adjust Content to Document Properties  ........ 154  Animate Effects and Filters......................... 199
          Publish the Ad Files .............................. 159  Stage 3  Programming Basic Timeline Control  . . . . 202
          Understanding SWF Publish Settings  ................. 161  Convert a Motion Tween to a Movie Clip...............202
          Project Review ............................... 163  Prepare Symbol Instances for ActionScript ..............206
                                                           Add Movie Clip Controls .......................... 207
          Portfolio Builder Project........................164
                                                           Add Event Handlers to Buttons...................... 210
                                                           Combine Multiple Event Handlers in a Button ........... 213
                                                           Project Review ............................... 216

                                                           Portfolio Builder Project........................ 217
































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