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Project 3                                         Stage 2  Working with Text  . . . . . . . . . . . . . . . . . . . 208
               Talking Kiosk Interface                   141     Create a New Text Object .........................208
                                                                 Controlling Text Properties.........................209
               Stage 1  Working with Symbols . . . . . . . . . . . . . . . . 143  Define Font Embedding ........................... 211
               The Library Panel in Depth ......................... 143  Control Object Stacking Order ...................... 213
               Create a New Animate File.........................144
                                                                 Stage 3  Repurposing Animate Content  . . . . . . . . .  .215
               Import Adobe Illustrator Artwork .................... 145
                                                                 Scale Content to Document Properties ................ 215
               Import Files to the Library .........................148
                                                                 Manually Adjust Content to Document Properties  ........ 216
               Convert Objects to Symbols ........................ 149
               Create a Button Symbol ........................... 153  Publish the Ad Files .............................. 221
               Define a Hit Frame............................... 155  Understanding SWF Publish Settings  .................223
               Edit Symbol Properties............................ 157  Project Review ...............................225
               Explore the Symbol Registration Point................. 158  Portfolio Builder Project........................226
               Organize Your Library with Folders ................... 161
               Stage 2  Working with Sound  . . . . . . . . . . . . . . . . . 163  Project 5
               Import Sound Files  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163  Ocean Animation   229
               Add Event Sound................................164  Stage 1  Importing Bitmaps and Symbols . . . . . . . . 231
               Edit a Sound Envelope to Control Volume ..............166  Import Adobe Photoshop Artwork ................... 231
               More about Editing Sound Files ..................... 167
                                                                 Copy Assets from External Libraries ..................233
               Use the Start and Stop Sync Methods for Buttons.........168
                                                                 Align Objects on the Stage.........................235
               Stage 3  Creating Frame Animations . . . . . . . . . . . .  .170  Transform Symbols and Instances . . . . . . . . . . . . . . . . . . . .236
               Add Streaming Sound ............................ 170  Create a Movie Clip from Objects on Different Layers......239
               Prepare for Lip Syncing ........................... 173  Organize Your Library with Folders ................... 242
               Create Lip Sync Animation ......................... 174  Stage 2  Animating Symbols  . . . . . . . . . . . . . . . . . . 243
               Define Sound Compression Settings .................. 178
                                                                 Create a Basic Frame Animation in a Movie Clip Symbol .... 243
               Project Review ...............................180  Create a Motion Tween ...........................246
               Portfolio Builder Project........................ 181  Using Onion Skins ............................... 249
                                                                 Controlling Animation Speed with Easing  .............. 251
               Project 4                                         Edit the Shape of the Motion Path ................... 252
               Animated Internet Ads                    183      Motion Tween Properties and Presets .................254
                                                                 Copy and Paste Frames ........................... 255
               Stage 1  Animating Symbols  . . . . . . . . . . . . . . . . . . 185  Define Numeric Transformations in a Tween  ............ 257
               Create an Ad File................................186  Graphics vs. Movie Clips ..........................260
               Create a Shape Tween ............................ 189  Animate Effects and Filters......................... 261
               Understanding Transformation Options ................ 193
                                                                 Stage 3  Programming Basic Timeline Control  . . . . 264
               Tween an Object’s Color ..........................194
                                                                 Convert a Motion Tween to a Movie Clip...............264
               Creating and Controlling Shape Tweens ............... 196
                                                                 Prepare Symbol Instances for ActionScript ..............268
               More about Working in the Timeline Panel ............. 198
               Create a Classic Tween ........................... 199  Add Movie Clip Controls ..........................269
                                                                 Add Event Handlers to Buttons...................... 272
               Tween an Object’s Opacity.........................202
                                                                 Combine Multiple Event Handlers in a Button ........... 275
               Stop the Animation Timeline .......................205
                                                                 Project Review ............................... 278

                                                                 Portfolio Builder Project........................ 279






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